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Topsy & Bopsy: successful storytelling through movement

Topsy and Bopsy

Topsy and Bopsy from HBO’s Lovecraft Country, portrayed by Kaelynn Gobert-Harris and Bianca Brewton, are easily some of the most incredible movement performances I’ve seen in a long, long while. 

To put it plainly, they’re absolutely terrifying.

So, if you haven’t seen Lovecraft Country, a picture probably wouldn’t go amiss here to truly display the creepy.

(A picture I don’t own in any way, of course.)

Photo: HBO. Topsy (left), Bopsy (right)

How they move is an errie blend of human and supernatural. 

But firstly, some context.

Lovecraft Country and Uncle Tom’s Cabin

Now, if you’re unfamiliar with the show, it aired on HBO in 2020 and was created as a continuation of Matt Ruff’s novel of the same name. 

Developed by Misha Green, Lovecraft Country, plot explained by Rolling Stone magazine, “follows Atticus Freeman (Jonathan Majors) as he joins up with his friend Letitia (Jurnee Smollett-Bell) and his Uncle George (Courtney B. Vance) to embark on a road trip across 1950s Jim Crow America in search of his missing father (Michael Kenneth Williams). This begins a struggle to survive and overcome both the racist terrors of white America and the terrifying monsters that could be ripped from a Lovecraft paperback.

In episode 8: Jig-A-Bobo, we’re introduced to Topsy and Bopsy, who are malevolent ghouls taking the form of “pickaninnies”, an offensive name for a small black child, who are terrorizing Diana (Dee), Atticus’ younger cousin.

The character of Topsy is arguably the “original ‘pickaninny’ caricature, who was first introduced in the anti-slavery novel Uncle Tom’s Cabin.

Racism holds the spotlight tightly in the storytelling of Lovecraft Country and what I love about Topsy and Bopsy is that they use movement to tell their portion of the story. 

They bring very different energies individually but seamlessly blend into each other to create an intricate relationship. 

Topsy is calculating, while Bopsy is playful. 

Bopsy is extroverted, while Topsy is more introverted.

But, there’s never any doubt that they wish Dee incredible harm. 

Enter Jamaica Craft

Jamaica Craft was the choreographer tasked with creating the movement of Topsy and Bopsy. 

Jamaica is a choreographer, and creative director and has worked with some of the biggest names in music from Usher to Nicki Minaj. Her first professional gig was in Atlanta, GA, working as a dancer for MC Hammer.

She developed movement for Topsy and Bopsy that, in an interview with Bossip, described as a fusion, “Chicago style that’s coming through the choreography, mixed in with a Miami vibe, mixed in with just an actual minstrel jig and how the movement was at that time, so it’s a combination of things that I researched, mixed in with modern and old school.” 

Using no special effects, Kaelynn Gobert-Harris and Bianca Brewton employ incredible precision, speed, and stillness to move relentlessly towards Dee. 

“It’s a different way for a scary movement to happen. It’s not your typical same zombie kind of movement, arms straight out and walking stiff… It’s incredible dancing, it’s incredible feet work, it’s incredible high energy, it’s the back story to it all. “

Now, having studied Labanotation, naturally, it’s my initial framework of how I view the world in movement. 

I was immediately struck by how these two characters moved and wanted to take a moment and break down their movement signatures.

Topsy and Bopsy movement signatures

If you’re not familiar with Labanotation, check out my intro post about Rudolf Laban and how his groundbreaking dance notation system can help you develop unique characters from the ground up.

Topsy’s movement is incredibly direct. She’s focused on her target and often relies on a sustained slow movement to creep us out. 

This is extra off-putting because she has moments of sudden bursts of energy, which leaves us wary of what she might do next. 

Bopsy, on the other hand, is playful in her relentless stalking. She’s light on her feet and more indirect. She’ll get to her target eventually. She also operates more suddenly than Topsy, which creates a different sense of unease. You expect her to zag, and she zigs instead. 

The primary difference I see between them is that Bopsy is excited about moving closer and closer to Dee, that she can’t help but dance about it. 

Whereas Topsy is methodical and reserves her energy. 

As Jamaica put it, “She’s ( Bopsy) like, ‘Oh my God, Oh my God, Oh my God, when we get here, when we get here, when we get here, it’s gonna be so great! Oh my God Oh my God.’ And Topsy is like, ‘Yeah sis, I’m going straight to her, that’s all great. Yeah, uh-huh, I’m going to keep going straight for her.

Together, they create an unpredictable, playfully haunting pair.

But don’t take my word for it. 

Here’s a clip from episode 8, when Dee first sees Topsy and Bopsy.

A quick warning if you’re not a fan of horror. It might be best to skip the clip.

(It goes without saying here, but legal things, I don’t own this video.)

Storytelling through movement

Nothing hits my character movement sweet spot more than telling a narrative through movement alone. 

Sure, words are incredibly important, don’t get me wrong, it’s just that there are times where they’re not needed. 

This is one of those moments where words would have ruined a performance. 

It’s a great reminder of an old exercise I used to do while in scene study classes. Can you take out all the dialogue and still get the story across? 

That’s how vital movement is to storytelling. 

Do you have a favorite character movement example where words weren’t required?

Happy moving!

Acting toolbox Character Movement Work Labanotation

12 Unique ways to use habits for daily character movement work

habits

Truth: it’s challenging to build the habit of working on your acting each day.

Especially given the busy lives we lead. 

To truly further your craft, some may say that you have to work at it for hours a day.

Every day.

That’s simply not sustainable. 

The question of ‘what should I prioritize?’ can often spiral into: 

  • Finding new monologues?
  • Memorizing monologues? 
  • Searching for auditions?
  • Going to auditions?
  • Taping auditions?
  • Watching shows?
  • Reading plays?
  • Networking?
  • Social media upkeep?

Truthfully, none of these can be avoided. 

These are all (and more) part of the process and practice of a career in acting.

The balance to strike is to fit it into your schedule each day. 

Now, some days, you may have the luxury of pounding the pavement for 4hours and doing all the things.

Other times, you may only have 10 minutes between other responsibilities.

Because we all have them. 

We all have shit we need to get done.

So, here’s the deal: you don’t have to do these things all day, every day. 

Please, don’t let anyone convince you that you can only ‘make it’ if you spend 8hrs a day doing all of the above each day. 

Firstly, the concept of saying if you do all these things for 8hrs a day does not equal ‘making it.’ 

It’s more complicated than that. 

The world is a spectrum, after all. And there’s a great deal we cannot control. 

So, what about the things we can control?

We can control the small moments. 

Those bits of downtime where most of us, myself included, have a tendency to reach for our phones. 

So, what would be a good bitesize actionable habit for character movement work?

Daily habits

So, habits. 

I’ve been reading a lot about habits lately (you may have noticed) and how James Clear, author of Atomic Habits, puts it: 

“Habits are the small decisions you make and actions you perform every day. According to researchers at Duke University, habits account for about 40 percent of our behaviors on any given day. Your life today is essentially the sum of your habits.”

The same is true for the characters you play. 

Now, more involved ways to get to know your characters physically is where they may lead from (link) or developing their movement signature to line up with the personality and relationships. 

These are important and often a must in developing a character. 

But let’s say you’re not currently preparing for a role. 

You just want to get some character movement work done daily to create a habit for yourself to play, explore and deepen your acting craft. 

I wrote a post about the 3 M’s or micro-movement-moments a while back and how switching up the tiniest thing in how you move can unlock inspiration for character movement work. 

Do you brush your teeth with your right hand?

Try it with your left.

Now, let’s take this idea and run with it a bit.

Daily habits for character movement

Here’s a few ideas of things you (probably) do daily that are fun to switch up each day to see how a character might move differently than you. 

  • Getting out of bed
  • Bushing/flossing your teeth
  • Take a shower
  • Put on socks
  • Shave
  • Putting on makeup
  • Tying shoes
  • Eating any meal
  • Throwing away trash
  • Drinking a hot or cold beverage
  • Washing dishes
  • Folding laundry

Labanotation each day

To take it just a micro-step further…if you’re familiar with me or this blog, you know I work with Labanotation as a primary practice for character movement. 

If you’re new to me and this blog-

Firstly hello! You’re most welcome! 

Secondly, check out my intro post about Rudolf Laban and how his groundbreaking dance notation system can help you develop unique characters from the ground up.

You can dovetail Labanotation with these daily habits and see where it leads you. 

Say you’re going to try brushing your teeth with your left hand AND add Laban’s light element to it. 

It could be challenging to do this and still get your teeth properly cleaned. Perhaps it takes longer?

Or, adding heavy could imply a character going through the motions, tired, their heavy body because of a lack of sleep. 

At the end of the day

The options are endless. And as with any habit, once you start doing it day after day after day, it becomes second nature to think of how someone else may perform a daily task. 

And for an actor, that’s gold. 

Keep experimenting.

Keep playing.

Keep learning. 

And when life is busy, as it often manages to be:

Know that one minute a day is sometimes all you need. 

Happy moving!

Acting toolbox Animal work Character Movement Work Labanotation

Does your character have a bird counterpart?

birds

A few weeks ago, I wrote about lizards. Well, about animals in general really, and how animal work can help develop a character movement signature.

I had a lot of fun writing that post, so I wanted to bring up something that’s been a part of my character development process for a long time. 

And this isn’t just from a character movement work perspective. 

It’s a great thinking outside the box exercise (especially if you love animals.)

And that’s giving your character an animal counterpart. 

Give your character an animal counterpart 

Did you ever play that game of taking your group of friends and looking at their personality and muse on what breed of dog they might be? 

This, of course, is painting with a broad brush but can still offer some insights. 

I also like to think of it as if the character was to have its own coat of arms. What animal would appear on it and why?

What stereotypes of said animal fits and what doesn’t?

Because nothing fits into perfectly labeled boxes. 

So that group of friends…say so and so would be a golden retriever because they’re excitable, lovable, and have a lot of energy.

That other friend is focused, protective and hard-working maybe they’re a german shepherd.

Then there’s the friend that could lift your wallet without you knowing, slip $20 into it, and put it back in your pocket/purse. Who knows what breed of dog they are, but definitely a crafty mutt. 

And so on and so forth.

By doing this exercise, not only can you uncover some interesting personality traits, but it can inform a character’s movement too.

So, birds.

How would your character fit in the bird kingdom?

Now, I’m a bit biased. 

I’ve been a birder arguably my entire life, having grown up with a naturalist. But it’s only been within the last few years that I’ve made birding a practice.

Birds offer a colorful, elegant, and sometimes quirky view into how we can utilize observing nature as actors.

So, here’s a few examples of birds I’ve really enjoyed observing that have offered me character movement insights. 

 (For the record: I own none of the videos in this post.)

Secretary Bird

The secretary bird, hailing from Africa, is elegant and tall. 

They’re also mighty hunters. 

What I love about them is their walk. 

With their long legs, they can have incredible strength and a long gait, but there’s quite a bit of stooping going on when they reach down to the ground. 

So, how can this information inform character movement work?

From a movement perspective, specifically Labanotation (LINK), you could break down how they move into sudden, heavy, and bound. Especially when they’re hunting. 

Seriously, how they hunt is a sight to behold. Check out the vid below. 

Black Phoebe

Black Phoebes are found along the western coast of North and South America, ranging from Oregon to Argentina.

They’re flycatchers, which means they can move at incredible speeds, often diving to catch prey, mainly bugs. 

What I probably love the most about them is they perch a lot. They find the highest ground, whether it’s a sprinkler head two inches above the grass or a rooftop. 

Now, looking at character movement, Phoebes are great because they have a baseline of sustained when they’re keeping their eyes open for prey, followed by a burst of sudden when catching said prey. 

Of course, this is definitely a trait that can be seen in all predators. 

This video below shows a phoebe hunting slowed down to catch their incredible agility. 

Northern Flicker

Northern Flickers, who are found all over North America, are a part of the woodpecker family and are gorgeous birds. 

They’re also incredibly skittish. 

I like to think that their constant head tilting is looking out for danger.

From a movement perspective, these are great traits to log away. Perhaps it would fit well for a character who is constantly on high alert, scanning their surroundings in a very sudden fashion.

The video below is a great into to the Northern Flicker. Maybe you’ve seen one in your neighborhood!

American Coot

Oh, coots. You’ll find them in areas where there’s a lot of water, specifically marshes, in my experience. 

I absolutely adore them. 

They’re so odd and so delightful. 

They’ve got a funky walk as it clearly takes a lot to work with brilliant feet like that! 

How they walk is a great character movement study. Where do they lead from? From their knees? Forehead? They have to get a lot of sustained momentum to lift their feet under the water.

This video is an excellent display of said quirky walk.

White-Tailed Kite

I had to have a bird of prey on this list, and the white-tailed kite has some fantastic behavioral patterns. 

Found in North and South America, they may be best known for how they hover when they’re hunting. 

Kites, especially when they’re hunting, are so laser-focused. I immediately think of a character who moves from their forehead, with their neck pushing forwards as they complete a task. 

The video below is of a kite hovering. The power in those wings as they pump to say in place is incredible.

In conclusion…birds are cool.

Whether you enjoy bird watching or not, observing any and all animals, even the ones you spot as you walk down the street or see from your car, can help inform your characters.

After all, such a huge part of acting is observing and logging the info away. 

And just as people watching at the mall, farmers market, or wherever people convene these days, can be logged away for future character inspirations. 

So, do you have a favorite bird that could inspire your next character’s movement?

Character Movement Work Labanotation

Character movement in Expressionism in all its raw beauty

Expressionism

While flipping through my movie collection the other day (I didn’t feel like being overwhelmed by the paralysis of choice that is streaming options these days), I stumbled across a film I’d forgotten I owned.

Das Cabinet des Dr. Caligari (The Cabinet of Dr. Caligari).

Ah yes, the ultimate German Expressionism experience. 

It’s the story of an evil hypnotist who uses his skills to direct a sleepwalker (or somnambulist) named Cesare to commit murder.

Fun stuff.

Released in 1920, it’s a silent gothic horror film delight.

Now, Expressionism is easily one of my favorite movements in the history of theatre and film.

Especially for character movement work. 

The gothic, distorted, exaggerated movements the actors employ to release their emotions through the screen or beyond the stage have always struck a chord with me. 

Perhaps because a great deal of the time, we’re taught not to express our emotions in society. That it’s impolite. Don’t be a Drama Queen, right?

And art mirrors society.

So, the balance of portraying a character that works really hard to keep their emotional dams up until the levee breaks is more common these days.

Therefore, Expressionist performances can at first glance seem overly emotional. 

But, they simply embrace the extremes. The highs and lows of human emotion. 

And, hey, the dark eyeliner is always a plus.

So, what is Expressionism exactly?

Glad you asked. 

Expressionist art was a modernist movement originating in the early 20th century in Northern Europe.

The dictionary describes Expressionism as “a theory or practice in art of seeking to depict the subjective emotions and responses that objects and events arouse in the artist.” 

To put it simply, it’s art designed to express intense emotions and meanings behind them, rather than focusing on reality. 

Think Edvard Munch’s painting The Scream

This is probably my favorite definition of Expressionism relating to the film and theatre world: “It was not that different from Symbolism but with darker lighting, more screaming and way more emotion.” 

So, for film and theatre, elements such as scenery, costumes, and makeup were used to distort and exaggerate (often with odd angles and heavy shadows) to deliver these emotions and ideas.

Basically, if you’ve seen anything Tim Burton has ever produced, you’ve seen Expressionism. 

Other art forms, specifically in paintings, may include odd shapes and vibrant colors that wouldn’t usually appear. 

Such as Rehe Im Walde (Deer in the Woods) by Franz Marc in 1911.

But film and theatre are the focus for this post and what that means for character movement work.

So, let’s take a look at the film.

Now, for me, the best examples of Expressionism in film come from Germany.

German Expressionism in film

The Cabinet of Dr. Caligari, Nosferatu: A Symphony of Horror, and Metropolis are three pinnacle films released during the 1920s in Germany that immediately come to mind when I think of German Expressionism. 

Two horror and one sci-fi, these three films include countless incredible character movement performances.  

Seriously, I could probably write an entire book about it.

But, this is not a book.

We’re just here to get our feet wet.

To many, this performance style may come across as ridiculous, overly emotional, over the top, chewing the scenery…you get the idea. 

And that’s precisely why I think it’s so beautiful.

A quick note: I’ll be referring to some of these performances using Labanotation. 

Labanotation is a dance notation system created by Rudolf Laban that is often used by actors to create distinct movement signatures.

If you’re not familiar with the work of Rudolf Laban or Labanotation, check out my intro post to get acquainted with this excellent building-block method for creating physically diverse characters.

Dr. Caligari

As mentioned earlier, The Cabinet of Dr. Caligari is about a hypnotist who uses his skills to influence a sleepwalker to commit murder. 

The sleepwalker is a man named Cesare. 

The film is available to watch on youtube if you haven’t seen it.

Now, Dr. Caligari and Cesare each have incredibly distinctive ways of moving. 

But for me, what’s most impressive is their facial movement work.

The hunched, slow stepping, top hat, and cane bearing Dr. Caligari is always plotting, and you can see it in his eyes. The often slow, at times sudden shifts in his eyebrows, eyes, and lips tell a story.

You can almost hear the gears turning in his mind as he continues his calculating control. 

This is, of course, accentuated by his makeup.

Then there’s Cesare’s facial movement work. When he first wakes, it’s definitely ‘how wide you can get your eyes’ goals. Which leaves us with this iconic image. 

It’s also simply a beautiful moment of awakening into a new state of conciousness. 

Or when he stalks into Janes room, stepping lightly, leading with his toes, one foot in front of the other almost as though he’s walking a tightrope. A methodical hesitancy as he sleepwalks forward, knife drawn.

Lil Dagover’s performance as Jane is a fantastic example of the extremes of Expressionism. 

In receiving the news that a friend, Alan, has been murdered, her juxtaposed movements of sustained and sudden are jarring and add to the distorted elements of the film.

Nosferatu

Count Orlok or Nosferatu was based on Bram Stokers Dracula. Also known as “The Bird of Death,” he’s a vampire residing in Transylvania. 

Now, the film was never granted the rights to Dracula itself, and it was technically a film that was illegally made.

It’s also available to watch on youtube.

They changed Dracula, Harker, and Mina to Count Orlock, Hutter, and Ellen.

Now, Count Orlok, originally portrayed by Max Schreck, is simply perfect nightmare fuel. 

Seriously, his hand work alone is phenomenal. Those long, slow, and steadily closing in to grasp you fingers always send chills down my spine.

If I were to break down Count Orlok’s movement signature, I’d say he was bound, sustained, and direct. 

There’s a gravitas to him even though he’s light on his feet. Especially when he’s carrying his coffin around England in the middle of the night. Just casual like…

Though, I have to say one of my favorite movement moments in the entire film is when Hutter discovers Count Orlok’s vampiric secret and collapses in horror on the stairs. 

How he then slinks his way quickly up the stairs is a sight to behold. By use of fancy footwork and grasping hands, he manages to crawl up the stairs sideways with his back to the wall. 

It appears as though his limbs are the only things moving. 

Metropolis

The character movement work in Metropolis is German Expressionism on a grand scale. 

Metropolis is a sci-fi drama that premiered in 1927 and focuses on the efforts of Freder, the son of the wealthy master of the city, and Maria, a spokeswoman for the working class. 

The goal: to lessen the gap between classes. 

It’s a dystopian masterpiece and speaks volumes still today.

You can see it on youtube.

The depiction of humans as machines working within larger industrial machinery is a huge focal point of the film. It’s an image we get a glimpse of right at the beginning. 

It’s the shift change between workers at the factory. Their movements are subtle, drone-like, and exhausted. 

Even the workers who are just beginning their shift are tired, slowly and mechanically shifting one foot in front of the other in time with the group.

The mechanical, rigid coordination of the workers while they’re at their machines, is incredibly impressive as well. 

However, the performance that stands out the most for me is that of Brigitte Helm. She plays Maria, the woman who brings hope to the workers. 

Maria is kidnapped by a scientist working for the city master and transfers her image to a robot (also played by Brigitte) to cause chaos among the workers. 

The robot’s behavior is the opposite of Maria’s, and it’s a delight to see the transformation Brigitte undergoes to bring us both Marias. 

I delve a bit more into her performance here.

Experiencing emotion through story

Most of us, I’d argue, are taught from a young age to stifle our emotions in one way or another. To not take things too seriously. To not be ‘melodramatic.’ 

Expressionism, from a character movement perspective, is all about exaggerated emotions. But are they really THAT exaggerated?

The arts exist to help us express emotion.

To experience emotion through a story.

And Expressionism, German or otherwise, for me, is a style to not forget.

Now, this is simply scratching the surface of German expressionist film, and I’m in no way an expert in Expressionism. 

I didn’t even touch on Expressionism in theatre. That’ll be a post for another day.

Expressionist movement performances, in all of their over-the-top glory (to our societal standards, mind you), create a space for the expression of emotion through motion. 

It can be both uncomfortable and cathartic. 

Often at the same time.

Which is precisely the point.

I’ll leave you with a quote from the delightful YouTube channel: Cinefix regarding Expressionism: “The goal was to make the inner-outer, to render the invisible visible by throwing it on screen.”

Happy moving! 

Character Movement Work Character study Labanotation Stories

Moving like a Victorian ghost: The Woman in Black

woman in black ghost

I know that it’s officially November, and a good chunk of society is quickly sliding into the swing of Christmas. 

Not here.

Not on my watch.

(No offense intended if you’re reading this and love Christmas. You do you 🙂 )

 I’ve got one last spooky character for you. 

At least for now.

(Side note, if you’re interested in spooky character movement studies, check out some of my recent posts where I delve into films such as Hocus Pocus and Alien.)

See, around Halloween (and most of the winter, if I’m honest), I reflect on one of my most memorable opening nights. 

It was 2012, and I was a part of a group of delightful people in Davis, CA, called Common House productions. 

This was the year we put on a production of The Woman in Black

It’s a Victorian ghost story. 

Very gothic.

A haunted house on the moors, kind of ghost story.

Kinda like this…

woman in black

But more foggy and dark.

It’s the story of a young lawyer sent to a remote English village to settle the estate of a recently deceased elderly and reclusive client. 

In his travels, he encounters a ghost named by the villagers as The Woman in Black.

As the story unfolds, he discovers a terrifying mystery and a woman’s loss so great, it seeped deeply into the very bones of the community.

So, a ghost that is terrifying an entire village, that never speaks, and only exists as a haunting afterthought, roaming the space at a slow and steady, spooky pace?

Challenge accepted.

So, this is how I used character movement work to scare the s*it out of our audiences and added my name to the long list of performers to have played a spooky specter.

The Woman in Black

To delve a bit deeper, for the sake of context, The Woman in Black is originally a book by English author Susan Hill, published in 1983.

Soon after, it was adapted into a stage play by Stephen Mallatratt in 1987. To this day, it remains one of the longest shows running in the West End, in London. 

You may have seen it cross the screen in 2012, in the film adaptation starring Daniel Radcliff. 

Now, of course, each adaptation is a bit different from the other, but I enjoy all of them independently.

Not talking about the sequel film, though. Nope, that one I can’t get behind.

The play, which is a play within a play, centers around Arthur Kipps, the lawyer.

An older Kipps is reading his dramatized accounts of his time in the remote village in Crythin Gifford. This is when he was younger, and where he came across The Woman in Black.

He hires a young actor to help him act out this story.

And the rest, well, I won’t spoil anything. I should probably get a move on and share my character movement signature, right?

But, if you’d like to know more, check out the BBC’s Bitesize series that gives a detailed summary.

A ghosts movement signature

For this specters movement signature, I used the tools of Labanotation, which is the dance notation work created by the great Rudolf Laban.

Now, if you’re not familiar with the work of Rudolf Laban or Labanotation, check out my intro post. It’ll help you get acquainted with this excellent building-block method for creating physically diverse characters.

There were two essential parts in my movement signature: sustained and bound. 

This is a ghost who is, in many ways is a moving part of the scenery. With very few lines (and only from the perspective of a letter written years before), the majority of what I had to work with was presence. 

One of the key Laban building blocks I used for my movement signature is sustained.

Sustained, meaning movements that have a longer acceleration and, therefore and longer deceleration. 

Movements that were fluid and gliding were vital for this character. Often moving so slowly that the focus would be on the other characters on stage that I’d be in a different spot when an audience member turned to look at me. 

Next on the building block list is bound.

Now, to appear as I was always moving ever so slowly meant I had to utilize the strength of my legs.

I used bound to ground the lower half of my body. By engaging the muscles in my legs (since I was wearing a long dress with a lot of layers,) I could balance on one leg, keeping it bound, as I slowly moved the other to step forwards. 

Combining these two, I could then explore other building blocks and move directly or indirectly, lightly or heavier, whenever the scene and direction required. 

Though I will say, being hyperfocused on my movements, led to an exhausting performance. But well worth it.

woman in black
Me as The Woman in Black: Common House Productions 2012

Opening night

So, it’s probably obvious why I think of this show around Halloween, being a ghost story and all.

But, there’s more to this story.

See, we’d built a stage in one of our director’s backyards and opened on Halloween itself.

And the most brilliant thing about it? 

About thirty minutes before we started the show, it began to rain. 

The ground, having been covered in leaves earlier in the day because ya know…autumn…were now wet and therefore silent to walk upon. 

I can attest, while playing a ghost, nothing quite beats sneaking up on a gaggle of frat boys in the audience. Hearing them s*it themselves as I silently snaked up the aisle to the stage. 

Their screams still make me smile. 

Character Movement Work Character study Labanotation

The unparalleled movements of the Sanderson sisters

Sanderson sisters

This week I wanted to look at a spooky classic. 

Something goofy, full of vibrant colors and witches. 

Three witches, to be exact.

In anticipation of the sequel (even though it’s a year away minimum), I wanted to dive into the world of the Sanderson Sisters from 1993s Hocus Pocus.

Winnifred, Mary, and Sarah. 

Played by Bette Midler, Kathy Najimy, and Sarah Jessica Parker, respectively.

Nearly 30 years after its release, Hocus Pocus just keeps gaining traction and a following that simply won’t stop. 

Which is well deserved indeed. 

It’s easy to spot how much fun they had with these roles, and each sister displays a different movement signature which only adds to their unique characters. 

Real quick: for last week’s spooky character movement study, check out The Man Inside the Xenomorph.

If you want more character movement studies that are also rather spoopy, check these out: NBC Hannibals Red Dragon, Angelica Huston’s Morticia Addams, The Descendants Crawlers, Taika Waititi’s Viago, and Train to Busan’s zombies.

For many, I think it’s safe to say that Hocus Pocus is a staple film to watch every year. 

I mean, what more could you want? 

Three witchy sisters, searching for children to complete their potion for youth and the kids who thwart them at every turn?

Absolutely brilliant.

So, here’s my thoughts on how I would break down the movements of each of the Sanderson sisters. 

Cos I can’t choose just one.

That’d be rude.

Also, quick shout out to Doug Jones, who plays Billy Butcherson the zombie. His character movement performance is incredible.

Witchy movements

Now, as I’ve no way of knowing if these three ladies used Labanotation when developing the sisters or not, this character movement study is me exploring how I would break down each of their movements from my background. 

If you’re not familiar with the work of Rudolf Laban or Labanotation, check out my intro post to get acquainted with this excellent building-block method for creating physically diverse characters. 

It’s my go-to for creating character movement signatures and is a handy tool for quick shifts in movement for auditions

One thing that pertains to all three sisters that I found delightful was from a post from Insider:

“According to an archived press release, the film’s choreographer, Peggy Holmes, said each of the Sanderson sisters flew their brooms ‘in character.’

Holmes said, ‘Winifred is in charge and much more aggressive than the other two. She’s always leading the way and looking for children. Sarah loves to fly. She’s always lifting up with her mop and can’t wait to get up in the air, whereas Mary is more cautious. Like a good driver, she signals with her hand. Mary is the safe and steady flier,’ she added.”

Here’s the link to the press release article.

This alone really speaks to their characters. 

Winnifred is driven, Mary is cautious, and Sarah is carefree.

So, how else do they embody these characteristics physically?

There are two methods I want to look at for each performance. Firstly, where are they leading from? (What is the first part of their body to move), and secondly, their baseline movement signature. 

Winnifred Sanderson

Winnifred, or Winnie, is aggressive and takes her leadership very seriously. 

I would say that her leading point is her hands. 

It’s incredible, really, to see how much she uses them and how her gestures then trickle all the way down through the rest of her body.

Her movements are incredibly direct, sudden, and bound.

The focus she exudes is razor-sharp, and I often find myself watching her eyes to see when she blinks. 

What adds to her spooky attitude is how suddenly she moves. Her movements have acceleration to them, and they’re over quickly. 

Such as when she’s tossing Max around when they first meet with her powers. It’s almost a swish and flick thing, with more of an emphasis on the flick.

Mary Sanderson

Mary is cautious, takes her cues from Winnie, and loves sniffing out children.

Her lead point, I’d say, is her nose. As she’s always sniffing out for children. She tends to lean forwards as she walks with her nose guiding the rest of her body. 

Her movements are more sustained in nature vs. Winnie’s, and her center of gravity is lower. Therefore she operates more heavy and grounded vs. light and bouncy, like Sarah.

I would also add that her relationship with space is somewhere between direct and indirect.

She’s not as indirect as Sarah, and in no way is she as direct as Winnie. However, she has moments where she employed one then the other, and sniffing out children is an excellent example of this.

When using her nose to catch a child, she starts out indirectly, getting a general sense of the direction. However, once she’s picked up on the scent, her focus narrows and directly goes for the kill.

Sarah Sanderson

Sarah is bouncy, loves boys and flying. 

Her lead point is without question her chest, as it sticks out and arches her forward wherever she moves. 

Sarah is incredibly indirect and distractable. Her focus is often hazy, and unless otherwise directed, when she’s going somewhere, she moves in such a way where she’ll get there eventually.

At the beginning of the film, she doesn’t take the direct path to the wall of ingredients. Instead, she dances around the cauldron, weaving her way in and out of the space, twirling as she goes. 

Her movements are free-flowing and light, often appearing on her tiptoes. It also takes multiple tries to get her to stop moving. Whether it’s by Winnie’s glare or by physical force.

I suggest we form a calming circle.”

When they get together, the Sanderson sisters create a cornucopia of movement that is a delight to watch.

They each have their own distinct movement signatures but come together to unite seamlessly. 

The hunched stride they use to move about the streets during trick or treating is a great moment where their styles merge together as they work together. 

So, have you watched Hocus Pocus yet this year?

Is it a staple for you, or is it new to your spooky repertoire?

Either way, go forth and run amok!

Amok, amok, amok! 

Character Movement Work Character study Labanotation

The man inside the Xenomorph

Xenomorph

Continuing the spooky season this week, I wanted to look at one of my favorite performances, the original alien or Xenomorph from Ridley Scott’s 1979 classic, Alien.

After landing in theaters only two years after Star Wars: A New Hope, the Alien franchise continues to grow, diving deeper into the mythology, and expanding the universe and fandom. 

But for me, nothing beats the original creature that burst from Kane’s (John Hurt’s) chest, giving birth to a new type of sci-fi horror. 

Real quick: for last week’s spooky character movement study, check out How Bone-Breaking Gave Us a New Zombie.

If you want more character movement studies that are also rather spoopy, check these out: NBC Hannibals Red Dragon, Angelica Huston’s Morticia, The Descendants Crawlers, and Taika Waititi’s Viago.

Now, onto the man inside the Xenomorph.

Alien 

For Ridley Scott, director of Alien, he wanted something particular for his alien. Something that the world had never seen before. 

He got his wish. 

But it wasn’t easy.

The alien itself may only appear in the film for a fraction of the run time, but the threat of it possibly being right around the next corner or on the other side of the duct door is simply the best nightmare fuel.

Scott brought Swiss artist H.R. Giger to create the beautifully grotesque Xenomorph. Giger also had a hand in every other aspect of production design. 

If you’re not familiar with Giger’s work and you love the look of Alien, check him out.

Giger’s macabre, surreal style brings a biologically industrial look to the Xenomorph. 

“I always wanted my alien to be a very beautiful thing, something aesthetic. A monster isn’t just something disgusting; it can have a kind of beauty.”

So, Ridley Scott had the look down. Now they just needed an actor to slip into the complex and awkward latex suit that had been constructed. 

Which turned out to be a rather complex casting process.

They needed someone of imposing appearance, tall, slender, and could move in an in-human-ish way. 

They auditioned mimes, contortionists, basketball players, and even Star Wars’ Chewbacca, the late great Peter Mayhew, but no one quite brought what they were searching for. 

Enter Bolaji Badejo.

Bolaji Badejo story

Bolaji Badejo, born in Nigeria, was only 26yrs old when he donned the Xenomorph suit. 

He was living in London at the time and going to school for graphic design when he walked into a pub at the right time.

Agent Peter Archer, who was working on the Alien project, spotted him immediately. 

After all, being 6′ 10″ and incredibly lean, Badejo was relatively easy to spot.

Archer convinced Badejo to come in and audition for the role, and he quickly became Scott’s choice to bring the creature to life. 

The suit itself

Giger, once Badejo was cast, remolded the suit to fit him perfectly. “I will have a new cast made from the chest down.” he wrote. “I think he’s our man.”

Now, performers who work in suits or complex makeup often have a lot of challenges ahead of them. Long days and often sweltering conditions. Badejo initially couldn’t sit down because of the tail, so they made a swing for him.

Which honestly sounds downright adorable to me.

Oh, and he could barely see out of it. 

“The Nostromo set itself was only about 6’6 high. I’m 6’10, 7′ with the suit on. I had to be very careful how I spun around or did anything. It was terribly hot, especially the head. I could only have it on for about fifteen or twenty minutes at a time. When I took it off, my head would be soaked.”

So, we’ve got an actor, working under intense conditions, having to perform a creature who’s now known for its sneaky, slow movements. 

Easy, right?

Breaking down movements

“The idea was that the creature was supposed to be graceful as well as vicious, requiring slow, deliberate movements. But there was some action I had to do pretty quick.”  Badejo stated in an interview in the magazine Cinefantastique. 

So, how would we break down the xenomorph’s movements by way of Labanotation?

(For the record, I haven’t found any info that Badejo used Labanotation in his movement, but this is how I would break his work down using this system.)

If you’re not familiar with the work of Rudolf Laban or Labanotation, check out my intro post to get acquainted with this excellent building-block method for creating physically diverse characters. 

It’s my go-to for creating character movement signatures and is a handy tool for quick shifts in movement for auditions.

Xenomorph movement signature

My movement signature interpretation for the Xenomorph is a baseline of sustained, direct, and bound. 

There’s a gracefulness to how it moves. Its body is constantly in motion, regardless of how slow. 

Now, a sustained movement has a longer acceleration and deceleration, as though some part of the body is always moving at any given time.

Sustained is not often combined with bound, because in some ways, they work against each other. 

Bound meaning that there is some sort of force inhibiting the movement. 

As an example, I often employ bound when playing a character who carries a lot of physical tension in their bodies. 

Think of how your body may feel after standing up, having been seated for a long time. Your body is stiff, right? Perhaps some joints are a bit locked, or some muscles are more challenging to move. 

Or, if you’re walking into a windy day, you would have to brace your legs more, grounding them, to be sure to not get knocked down. 

These are all examples of bound.

Being as tall as it is, as Badejo stated, 6’ 10, 7’, the xenomorph is often in some sort of crouched, hunched, or squatting position. Perhaps curled up in small spaces to keep warm. 

So, uncurling or standing up, while its lower body is bound and grounded, using its strength to move slowly and seamlessly, is quite a feat. 

As a preditor on the hunt, it only seems right to add direct to its movement signature. Once it sets its eyes on you, you’re in its sights, and it’s (usually) game over. 

All of these building blocks of movement, sustained, bound, and direct, dovetail together beautifully. 

The Xenomorph’s ability to move so slowly and deliberately, where you know it can spring forward suddenly is a terrifying concoction. 

Other movement qualities

What we do know is that once Badejo was cast, he began mime lessons. One source I found even states that he worked with Tai Chi as well, which I can believe. 

The incredible control over his body and the way his muscles worked-considering he was working in a slightly crouched position the entire time, shows absolute control, strength, and grace, especially when you remember that he could barely see! 

Here’s a beautiful behind-the-scenes video of Badejo hard at work. It’s phenomenal to see him without the suit on and really being able to see how slow and delicate he’s moving. 

Because, for anyone who’s done squats, being able to squat all the way down to the floor and back up smoothly and slowly is something to be proud of.

(Disclaimer: I don’t own this video in any way shape or form.)

Here’s to actors in suits

For me, being both an actor and consumer of entertainment, nothing beats a human in a suit or makeup to create creatures. 

They complete the environment, and it’s more fun to play opposite of. 

But, these roles require a great deal of stamina, strength, and perseverance. 

Let alone an intimate awareness of themselves and how they move. 

After finishing the filming of Alien, Badejo returned to Nigeria and eventually opened a gallery until his death from sickle cell anemia in 1992, he was 39.

Alien is his only film credit, and it is truly a masterful performance. 

His work in Alien continues to inspire me and remind me of how important practice, patience, and play are within character movement work. 

Character Movement Work Character study Labanotation

How bone-breaking gave us a new zombie

zombie

As spoopy season feels fully underway (once I have to have socks on in the house, I know autumn is officially here), I’ve decided to spend the next few posts on character movement studies of characters or creatures that fit snugly into October. 

In looking back at the character movement studies I’ve done so far on this blog, it turns out I’ve studied and written about quite a few ‘spooky’ characters. Actually, every single one. NBC Hannibals Red Dragon, Anjelica Huston’s Morticia Addams, The Descendants Crawlers, and Taika Waititi’s Viago from What We Do in the Shadows.

What can I say?

I’m constantly drawn to these kinds of characters.

Real quick, If you’re not familiar with my blog, firstly, welcome!

Secondly, I’d suggest checking out my intro post about the work of Rudolf Laban, as I use his process and notation system as my foundation for how I break down movement.

Let’s talk zombies

Zombies, whether we’re fans or not, aren’t going anywhere. At least not anytime soon. 

Movies and tv shows continue to pour out these creatures, with their shred of humanity shaken up and stirred with a taste for brains and flesh.

I could easily write a dozen blog posts about the different kinds of zombies that have appeared across the span of entertainment, and perhaps I will someday. 

Now, to be a zombie takes dedication to character movement, body awareness with a huge dash of creepy. 

I mean, The Walking Dead puts actors through what they call Zombie School. Which is a series of auditions to find what performances would best fit their world.

More traditional zombies, the modern zombie as we know it was first created by George Romero, are shamblers.

Think of movies/shows like Dawn of the Dead (the original), The Walking Dead, and Shaun of the Dead. These zombies can’t run. Instead, they meander towards their target.

From a movement perspective, this is a very controlled yet sustained kind of movement. 

On top of this, there’s an element of flow to them. Their bodies are continuously moving, one micro-movement stacked upon the other. So, unless they’re inhibited by some sort of external force that keeps them from moving forward, they find a way to flow over keep moving towards their target.

Sure, there are jump scares, but the movements themselves are more continuous, and though they may be reaching out for an unsuspecting human, there’s often an indirect nature about them. 

Once you get used to them, they really only pose a threat as a horde or if you get yourself in a tricky situation that’s more dictated by your environment, such as wading through water, dead ends, etc. 

There is an art to being this kind of zombie, where you have to be aware of how your body is moving at all times, specifically your speed. 

These movements are sustained, indirect, and flowing.

A quick note on running zombies

There are also running zombies, of course, like in World War Z (where a great deal of the zombie work was CGI) and 28 Days later. These zombies have a quick directness to them, but there’s very little attention to detail. 

In my opinion, from a movement perspective, what makes them scary is simply how quickly they can overwhelm you. 

And while, of course, there are a few actor movement performances, say, in World War Z, that show irregular, jarring movements, it’s almost as though we don’t get to really enjoy it. 

I’m thinking of the few who transform in the street at the beginning of the film. For me the issue was that the camera moves around so quickly, we miss a great deal of the artwork behind those contorted movements. 

Also, with the release of Army of the Dead, we have a whole new breed of zombies entering the playing field, but this post isn’t about them.

Train to Busan zombies

But, what I really want to dive into, is the zombies in the 2016 Korean film Train to Busan.

So, what makes the zombies in Train to Busan different?

If the zombies we’re more used to are shamblers, with their meandering, indirect, sustained movements, the zombies from Train to Busan are sudden, direct, and bound. 

The choreographer and movement coordinator for Train to Busan is dancer Jeon Young. He’s a member of Centipedz, the only bone-breaking street dance group in Korea.

A brief background on bone-breaking 

Bone-breaking originated in Brooklyn, NY, and is a rhythmic contortionist movement style of street dance. 

It falls under the category of flexing, which has its roots in a Jamaican style of street dance called bruk-up, meant to resemble broken limbs.

It’s gained a lot of traction in certain circles, and it can be pretty cringe-worthy.

It’s like seeing a car crash and not being able to look away kind of thing. But the skillset, practice, and dedication that goes into it is absolutely stunning.

Check the link here for a fantastic youtube vid demonstrating the style. But, be aware it may be challenging to watch.

I hope it goes without saying, if you’ve got an interest in working with the dance style of bone-breaking or flexing, please take care of yourself and be aware of your body’s limits.

Back to Train to Busan

So, what Jeon brought to the table for Train to Busan, was working with actors and teaching them techniques they could practice, often for months before shooting, so that each actor could discover their own unique style.

Jeon said, “Yeon (the director) asked me to create movements that were similar to people who were infected with rabies, and the grotesqueness of this motion had a mind-blowing impact [on audiences].” 

The seizure-like, erratic movements are fully connected. The control over their sometimes flailing limbs while appearing to have no control is incredible. 

Something as ‘simple’ as one zombie being slammed into a wall is fascinating to watch. Their hand flips about awkwardly, or they fall over and land on their face, to only roll up and attack.

Their movements appear incredibly inhuman, and to me, it’s what makes them as uniquely beautiful as they are horrifying. 

Each zombie has its default mode. When seeing prey, layers the Laban building blocks of sudden, direct, and bound. 

One specific performance, though brief, continues to blow me away. “Actor Woo Do-im, whose character is part of the train crew and is the second person in the film to get infected, trained for four to five months for her brief but powerful appearance in the beginning of the film.” Her controlled, bound, and sudden sporadic, and lack of control is incredibly precise.

And for anyone who’s acted drunk can attest, playing a state of altered being that you are not, in fact, experiencing can be incredibly difficult. 

I’ll link the isolated scene here. But, if you haven’t seen the entire film and are intrigued, I can’t recommend it enough. 

But I will also warn, it’s a film full of all the feels.

Surrounded by zombies

As a character movement actor, thinking about how you’d break down playing a zombie is a wonderful exercise.

I don’t believe that you have to be a fan of zombies or spooky things to give it a go and play a little. Who knows what you may discover. And, hey, you may end up finding yourself in a school for zombies somewhere down the line.

So, which style appeals to you more?

Shamblers who operate more sustained, slightly in-direct movements with a lot of flow? 

Or…

The bone-breaking, frenzied, bound, and direct zombies of Train to Busan?

(Oh, and for those interested in seeing more work of Jeon Young, he also was the choreographer/movement coordinator of the Korean series: Kingdom. ( Also about zombies)

Happy shambling/frenzied staggering, and please don’t bite your neighbor. 😉

Acting toolbox Character Movement Work Labanotation Music

Can sensory work help how your character moves?

sensory work

As the season shifts to autumn and the weather starts to cool down, at least a bit (not enough for my taste as it’s still hitting the high 80s where I live), I’m reminded of a show I did years ago where temperature played a big role in my performance.

The play was Marat/Sade by Peter Weiss, first produced in 1963. 

The full title explains the plot: The Persecution and Assassination of Jean-Paul Marat as Performed by the Inmates of the Asylum of Charenton Under the Direction of the Marquis de Sade.

The entire cast was on stage the whole time, and there were, I believe, at least 25 of us.

Now, the temperature of the asylum is never indicated in the script, but we happened to be in a theatre that at the time had no air conditioning. 

We performed in the middle of July.

In Sacramento, California.

Needless to say, it was rather toasty in the theatre.

I played Simone, who is an inmate and attends to Marat the entire show. She doesn’t speak much and doesn’t move much. Therefore I often found myself sitting, crumpled up like a statue until my next cue. 

It was so sweltering in there. 

The sweating was so real that every time I moved, I could see a wet patch that had clearly been all the water I’d drunken before the performance, sweated out in a nice neat puddle around me.

I was continuously grateful that the show didn’t take place in the arctic because acting cold would have felt impossible.

And thankfully, for this show, I was able to utilize the heat to add to my character’s attentive but often lethargic nature. 

Environmental elements

Now, our bodies react to environmental elements all the time, right?

A big gust of wind send shivers down your spine? Does rain cause you to feel gloomy? Perhaps a bright sunny day makes you feel overheated, irate, and shut down.

Do you love loud music? Tense up when you hear neighbors having an argument? Immediately relax when you hear a cat purring?

These are great data points to log away for your next character movement signature.

Utilizing sensory work

So, how can you utilize sensory and environmental work for a character movement signature?

Firstly, I would suggest diving into the script and pinpoint a location.

Where is your character? 

Your office? 

A beach?

Your childhood home?

Looking at scene descriptions, settings, and time of year, if they’re indicated, can be a really helpful place to start. 

Then, you can begin to add layers that are more specific to your character’s journey.

Remember that these things can be shown through your movement and shouldn’t be solely left to costumes.

So, to use the examples from above…

Your office is constantly freezing, you have no control over the AC unit, and there’s a vent right under your desk. 

Oh, and you left your fingerless gloves at home. So what does typing out that email look like then?

You hate the beach. The sun is always in your eyes, and it feels as though you’re constantly sweating, which makes you want to move as little as possible. 

Your significant other wants to play volleyball, and you had an argument the scene before that has yet to be resolved. How would the sun impact you then?

You’ve always felt safe and comfortable in your childhood home. This is truly the only place you can relax, but the reason you’re here is for your father’s funeral, who you loved dearly. How would this impact how your body would want to move?

Let’s dive a bit deeper. 

Temperature

Does your character naturally run cold or hot?

If your character is in the arctic, perhaps you have layers of appropriate clothing.

Or, if you’re on a deserted island, perhaps some shorts and a tank top.

Costumes, though, can sometimes work against you.

Say that arctic scene is being performed in a theatre in the middle of July. Sure, the AC might be on (hopefully!), but you’re under lights, your body subconsciously being used to Sumer (depending on which hemisphere you’re in). 

What can help is thinking about what your body does when it’s cold.

Does your nose get cold? What about the tips of your fingers and toes? 

Perhaps this is a character who’s stranded in the arctic, and frostbite is beginning to settle in, meaning your toes and feet may be numb. How would you walk if your toes were numb? Is it harder to stand?

If you’re employing Labanotation, this might be a great way to utilize his building block of bound on your toes. To experiment walking around as though your toes were frozen together. 

Sound

At times it can be really uncomfortable to be in silence. 

Especially if you have someone staring at you expecting the answer to the question they just asked. 

What does the silence feel like in that context? 

My body wants to shrivel and pull in on itself just thinking about it.

Perhaps your character is the one expecting the answer. 

How does that shift your body’s reaction?

Utilize power dynamics in the scene. 

Let’s say you’re in a scene where there’s music blasting. 

It’s so loud that you can’t think straight. 

Perhaps it causes you to tense and hunch your shoulders, squint your eyes, and you become more direct to try and focus.

Sound is an element I love to experiment with. One of my favorite things I do when developing a character is play around with music to discover what genre/s this character would listen to. 

What is their soundtrack, and how does it mesh with their emotional states through their journey?

How will you utalize sensory work?

These are just a few ways you can begin to incorporate environmental and sensory elements into your character movement work. 

Something else to remember is that these choices don’t have to always go hand in hand with your character’s motivations.

At times it’s fun to play against the motivation and see what happens. 

So, what’s the weather outside like right now where you are? How does your body react to it, and can you log it away as future actor character movement work data?

In my experience, playing with these elements only enriches your performance for both you and the audience.

And hopefully, if you’re in a theatre in the middle of July, you have AC.

Happy moving!

Character Movement Work Labanotation

Does the stress in your body match your character?

stress in your body

Currently, my body is like a long string of tiny knots. 

This long fiber of thread seems to be weaving along the tip of my left shoulder, cascading down my spine. 

Suppose I were performing a super relaxed character both physically and mentally right now. In that case, my body may find it a challenge to work against its current natural state.

Stress sucks.

It’s everywhere, and oh, does the wrong amount of it wreak havoc on our bodies. 

To be fair, stress is incredibly natural and a crucial element in our lives if we ever have to run away from a lion.

But, most people don’t have to run away for lions anymore.

And the stress of modern living is on a whole new level.

We all carry stress in different parts of our bodies. For me, it’s the neck and shoulders.

So, where am I going with all of this?

To put it bluntly: you most likely have some kind of unresolved physical stress residing in your body.

Therefore, each character you play also has unresolved physical stress in their body. 

And where you carry your stress may not be the appropriate spot for your character to carry theirs. 

As our levels of stress change from day to day, situation to situation and conversation to conversation within our own lives, it also shifts for our characters.

Flow

Barbara Sellers-Young writes in her book, Breathing, Movement, Exploration (no affiliate link here)

“Whether you move the entire body at once-simultaneous movement-or as a sequence of parts-successive/sequential movement-you are managing your flow of energy. Thus, you are literally ‘feeling’ the situation and deciding how to act as a consequence of your interpretation of the moment.”

As humans and artists, just like our characters, we constantly react to the world around us. Taking in info, evaluating, and responding. 

And guess what: our body does the same thing. 

In particular, my body has operated on the far side of the spectrum of bound these past two years. 

Now, what I mean by bound is that more often than not, parts of my body that should have a more free range of motion have been stuck. As a result, it’s harder or more painful to move them.

Bound is one of the opposites of Flow within Labanotation, the dance notation system of Rudolf Laban.

The other side of the Flow spectrum being: Free.

If you’re new to Labanotation, check my other post about his work before continuing here, so you’ve got a good foundation.

Flow is undoubtedly what I focus on the most with my students because I’ve always found it to be a superb dial to play with for each character. Plus, it’s rarely our natural state of being. 

So, here’s a few ways to get you thinking about the great giant dial of Flow and how you can incorporate it into either your pre or post-show routine so that you can show up to your character with an open body and give your best performance.

Free

Free has many meanings, depending on the context. It can mean liberating, no longer confined, and you may get an image of a sail of a ship flapping freely in the wind. 

In a movement context, it can also mean indulgent and fluid. 

At its core, free implies a movement that is difficult to stop. 

One way I love to help my body feel more free and relaxed, especially if I’m about to dive into a more lighthearted and free-spirited character, is to simply shake the tension away from my day. 

It could be jumping, dancing, or just shaking my hands. 

My body always feels lighter afterward, it’s easier to stand tall and breathe.

A Healthline article titled Can Shaking Your Body Help Heal Stress and Trauma? Some Experts Say Yes states, “The shaking or vibrating helps to release muscular tension, burn excess adrenaline, and calm the nervous system to its neutral state, thereby managing stress levels in the body.”

Honestly, this is an essential tool in my life. It takes seconds, and I use it both as a pre and post-show ritual as it has allowed me to perform high-stakes/stress scenes and then not bring it home with me. 

Seriously, I’ll get off stage, and as soon as I’m in a safe spot (as in, I won’t hit anything or be in anyone’s way), I shake out my entire body.

Bound

Bound in a movement context is the inhibiting of a free movement. 

It stops all movement in its tracks.

Another word I love to describe it is resistance. 

Now, I’m a big fan of visualization. 

From a movement and body awareness angle, it can be beneficial, as sometimes we don’t notice our right big toe usually. Until we visualize a heavy brick resting on it.

I like to help students work with bound is to visualize an iron ball, variable in size, resting in the specific part of the body. 

It can be just under the surface, like a knot in a muscle, or expand and encompass, say, your entire left knee joint. 

It’s heavy, cold, foreign, and uncomfortable. 

Another technique I like to use is to isolate the part of your body you want to be bound. Simply tense that muscle. 

This can be an exhausting process, and if you’re going to employ this in performance, I would advise doing it only when you have to. 

Also making sure that you have countermeasures in place, like a shaking or stretching exercise planned so that you can minimize the tension in your body long term. 

Managing our movements

The word ‘chronic’ means constant or habitual, something that continues for a long time or recurring frequency.

After developing a character movement signature, something that could be useful is to think about where your character falls on the free/bound spectrum at any given moment.

Because it’s constantly changing. 

bound and free

In this picture: both free and bound exist at the same time. The legs are free-flowing and resting, whereas the back, shoulders, and neck are bound to remain upright and alert. 

To bring this to a movement signature, let’s say the character you’re playing is overall confident, caring, and free-spirited.

Now, if this scene with their estranged mom, would that be a moment of resistance? Of liberation? A bit of both?

Tie it into the phycological work you’re already doing.

What relationships are at play here? Is this conversation relaxed or full of tension? What does that mean for the body of this character?

Do they start freer, and then throughout the course of their arc, does bound chip away at them?

Are the arms free and gesturing while the legs remain bound, standing their ground?

How can you display their journey physically, regardless of how subtle?

Things to ponder, friends.

Happy moving!